July 2011
Custom Animation with Sound - Take 2
I am developing a new iOS app where I needed an easy way to animate image sequences, move them, and have sound coordinated with it all. My first attempt at doing this was functional, but it did not use
CAAnimation to control the image sequence. However, performance wasn't the best. So I rewrote the MKSoundCoordinatedAnimationLayer class to use CAAnimation internally to coordinate everything. Read More...Comments
